SimWorld Documentation ==================================== .. image:: assets/simworld_overview.png :alt: SimWorld Overview :width: 800px :align: center Welcome to **SimWorld** Documentation! **SimWorld** is a novel Unreal Engine-based simulator designed to generate unlimited, diverse urban environments for embodied AI tasks. Existing embodied simulators typically focus on indoor scenes. There have been urban simulators, but they either lack realism or are limited to autonomous driving. Critically, most of them do not allow users to flexibly generate new scenes or define new embodied AI tasks. In contrast, SimWorld provides a user-friendly Python API and diverse 3D assets that enable users to procedurally generate realistic and dynamic city-scale environments to support various Embodied AI research tasks. Our simulator can also be connected with large language models (LLMs) to drive the behavior of different types of agents (humans, vehicles, and robots) in the environments. simulation powered by Unreal Engine 5. .. note:: This project is under active development. .. toctree:: :maxdepth: 2 :caption: GETTING STARTED getting_started/introduction getting_started/quick_start .. toctree:: :maxdepth: 2 :caption: SIMWORLD COMPONENTS components/overview components/citygen components/waypoint_system components/traffic_system components/communicator components/agent_system components/ue_detail .. toctree:: :maxdepth: 2 :caption: PYTHON API REFERENCE resources/python_api .. toctree:: :maxdepth: 2 :caption: SIMWORLD ROBOTICS simworld-robotics/simworld_robotics